A++ » INCLUDE » TGeometry

class TGeometry: public TNamed


TGeometry

Structure for Matrices, Shapes and Nodes.


Function Members (Methods)

public:
virtual~TGeometry()
voidTObject::AbstractMethod(const char* method) const
virtual voidTObject::AppendPad(Option_t* option = "")
virtual voidBrowse(TBrowser* b)
virtual voidcd(const char* path = 0)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTNamed::Clear(Option_t* option = "")
virtual TObject*TNamed::Clone(const char* newname = "") const
virtual Int_tTNamed::Compare(const TObject* obj) const
virtual voidTNamed::Copy(TObject& named) const
virtual voidTObject::Delete(Option_t* option = "")MENU
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidDraw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidTObject::Dump() constMENU
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual voidTNamed::FillBuffer(char*& buffer)
virtual TObject*FindObject(const char* name) const
virtual TObject*FindObject(const TObject* obj) const
Int_tGeomLevel() const
static TObjArray*Get(const char* name)
Float_tGetBomb() const
TRotMatrix*GetCurrentMatrix() const
TNode*GetCurrentNode() const
TRotMatrix*GetCurrentPosition(Double_t* x, Double_t* y, Double_t* z) const
TRotMatrix*GetCurrentPosition(Float_t* x, Float_t* y, Float_t* z) const
Bool_tGetCurrentReflection() const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual const char*TObject::GetIconName() const
THashList*GetListOfMaterials() const
THashList*GetListOfMatrices() const
TList*GetListOfNodes() const
THashList*GetListOfShapes() const
TMaterial*GetMaterial(const char* name) const
TMaterial*GetMaterialByNumber(Int_t number) const
virtual const char*TNamed::GetName() const
TNode*GetNode(const char* name) const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
TRotMatrix*GetRotMatrix(const char* name) const
TRotMatrix*GetRotMatrixByNumber(Int_t number) const
TShape*GetShape(const char* name) const
TShape*GetShapeByNumber(Int_t number) const
virtual const char*TNamed::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTNamed::Hash() const
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tIsFolder() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTNamed::IsSortable() const
Bool_tTObject::IsZombie() const
virtual voidLocal2Master(Double_t* local, Double_t* master)
virtual voidLocal2Master(Float_t* local, Float_t* master)
virtual voidls(Option_t* option = "rsn2") const
virtual voidMaster2Local(Double_t* master, Double_t* local)
virtual voidMaster2Local(Float_t* master, Float_t* local)
voidTObject::MayNotUse(const char* method) const
virtual voidNode(const char* name, const char* title, const char* shapename, Double_t x = 0, Double_t y = 0, Double_t z = 0, const char* matrixname = "", Option_t* option = "")
virtual Bool_tTObject::Notify()
voidTObject::Obsolete(const char* method, const char* asOfVers, const char* removedFromVers) const
voidTObject::operator delete(void* ptr)
voidTObject::operator delete(void* ptr, void* vp)
voidTObject::operator delete[](void* ptr)
voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidTObject::Paint(Option_t* option = "")
virtual voidTObject::Pop()
virtual Int_tPopLevel()
virtual voidTNamed::Print(Option_t* option = "") const
virtual Int_tPushLevel()
virtual Int_tTObject::Read(const char* name)
virtual voidRecursiveRemove(TObject* obj)
voidTObject::ResetBit(UInt_t f)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTObject::SavePrimitive(ostream& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
virtual voidSetBomb(Float_t bomb = 1.3999999999999999)
virtual voidSetCurrentNode(TNode* node)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
virtual voidSetGeomLevel(Int_t level = 0)
virtual voidSetMatrix(TRotMatrix* matrix = 0)
virtual voidTNamed::SetName(const char* name)MENU
virtual voidTNamed::SetNameTitle(const char* name, const char* title)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidSetPosition(Double_t x, Double_t y, Double_t z)
virtual voidSetPosition(Float_t x, Float_t y, Float_t z)
virtual voidSetPosition(TRotMatrix* matrix, Double_t x = 0, Double_t y = 0, Double_t z = 0)
virtual voidSetPosition(TRotMatrix* matrix, Float_t x, Float_t y, Float_t z)
virtual voidTNamed::SetTitle(const char* title = "")MENU
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidShowMembers(TMemberInspector& insp) const
virtual Int_tTNamed::Sizeof() const
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
TGeometry()
TGeometry(const char* name, const char* title)
virtual voidUpdateMatrix(TNode* node)
virtual voidUpdateTempMatrix(Double_t x = 0, Double_t y = 0, Double_t z = 0, TRotMatrix* matrix = 0)
virtual voidUpdateTempMatrix(Double_t x, Double_t y, Double_t z, Double_t* matrix, Bool_t isReflection = kFALSE)
static voidUpdateTempMatrix(Double_t* dx1, Double_t* rmat1, Double_t x, Double_t y, Double_t z, Double_t* matrix, Double_t* dxnew, Double_t* rmatnew)
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()
TGeometry&operator=(const TGeometry&)
TGeometry(const TGeometry&)

Data Members

public:
static TObject::(anonymous)TObject::kBitMask
static TObject::EStatusBitsTObject::kCanDelete
static TObject::EStatusBitsTObject::kCannotPick
static TObject::EStatusBitsTObject::kHasUUID
static TObject::EStatusBitsTObject::kInvalidObject
static TObject::(anonymous)TObject::kIsOnHeap
static TObject::EStatusBitsTObject::kIsReferenced
static TObject::EStatusBitsTObject::kMustCleanup
static TObject::EStatusBitsTObject::kNoContextMenu
static TObject::(anonymous)TObject::kNotDeleted
static TObject::EStatusBitsTObject::kObjInCanvas
static TObject::(anonymous)TObject::kOverwrite
static TObject::(anonymous)TObject::kSingleKey
static TObject::(anonymous)TObject::kWriteDelete
static TObject::(anonymous)TObject::kZombie
protected:
TStringTNamed::fNameobject identifier
TStringTNamed::fTitleobject title
private:
Float_tfBombBomb factor for exploded geometry
TNode*fCurrentNode!Pointer to current node
Int_tfGeomLevel!
Bool_tfIsReflection[20]!
TMaterial**fMaterialPointer!Pointers to materials
THashList*fMaterials->Collection of materials
THashList*fMatrices->Collection of rotation matrices
TRotMatrix*fMatrix!Pointers to current rotation matrices
TRotMatrix**fMatrixPointer!Pointers to rotation matrices
TList*fNodes->Collection of nodes
Double_tfRotMatrix[20][9]!
TShape**fShapePointer!Pointers to shapes
THashList*fShapes->Collection of shapes
Double_tfTranslation[20][3]!
Double_tfX!
Double_tfY! The global translation of the current node
Double_tfZ!

Class Charts

Inheritance Chart:
TObject
TNamed
TGeometry

Function documentation

TRotMatrix * GetCurrentMatrix() const
TRotMatrix * GetCurrentPosition(Double_t* x, Double_t* y, Double_t* z) const
TRotMatrix * GetCurrentPosition(Float_t* x, Float_t* y, Float_t* z) const
Bool_t GetCurrentReflection() const
void SetPosition(Double_t x, Double_t y, Double_t z)
void SetPosition(Float_t x, Float_t y, Float_t z)
void SetPosition(TRotMatrix* matrix, Double_t x = 0, Double_t y = 0, Double_t z = 0)
void SetPosition(TRotMatrix* matrix, Float_t x, Float_t y, Float_t z)
TGeometry(const TGeometry& )
TGeometry& operator=(const TGeometry& )
TGeometry()
TGeometry(const char* name, const char* title)
virtual ~TGeometry()
void Browse(TBrowser* b)
void cd(const char* path = 0)
void Draw(Option_t* option = "")
TObject * FindObject(const char* name) const
TObject * FindObject(const TObject* obj) const
Float_t GetBomb() const
{return fBomb;}
Int_t GeomLevel() const
{return fGeomLevel;}
THashList * GetListOfShapes() const
{return fShapes;}
TList * GetListOfNodes() const
{return fNodes;}
THashList * GetListOfMaterials() const
{return fMaterials;}
THashList * GetListOfMatrices() const
{return fMatrices;}
TNode * GetCurrentNode() const
{return fCurrentNode;}
TMaterial * GetMaterial(const char* name) const
TMaterial * GetMaterialByNumber(Int_t number) const
TNode * GetNode(const char* name) const
TShape * GetShape(const char* name) const
TShape * GetShapeByNumber(Int_t number) const
TRotMatrix * GetRotMatrix(const char* name) const
TRotMatrix * GetRotMatrixByNumber(Int_t number) const
Bool_t IsFolder() const
{return kTRUE;}
void Local2Master(Double_t* local, Double_t* master)
void Local2Master(Float_t* local, Float_t* master)
void ls(Option_t* option = "rsn2") const
void Master2Local(Double_t* master, Double_t* local)
void Master2Local(Float_t* master, Float_t* local)
void Node(const char* name, const char* title, const char* shapename, Double_t x = 0, Double_t y = 0, Double_t z = 0, const char* matrixname = "", Option_t* option = "")
{return fGeomLevel++;}
Int_t PopLevel()
{return fGeomLevel>0?fGeomLevel--:0;}
void RecursiveRemove(TObject* obj)
void SetBomb(Float_t bomb = 1.3999999999999999)
{fBomb = bomb;}
void SetCurrentNode(TNode* node)
{fCurrentNode = node;}
void SetGeomLevel(Int_t level = 0)
{fGeomLevel=level;}
void SetMatrix(TRotMatrix* matrix = 0)
{fMatrix = matrix;}
void UpdateMatrix(TNode* node)
void UpdateTempMatrix(Double_t x = 0, Double_t y = 0, Double_t z = 0, TRotMatrix* matrix = 0)
void UpdateTempMatrix(Double_t x, Double_t y, Double_t z, Double_t* matrix, Bool_t isReflection = kFALSE)
TObjArray * Get(const char* name)
void UpdateTempMatrix(Double_t* dx1, Double_t* rmat1, Double_t x, Double_t y, Double_t z, Double_t* matrix, Double_t* dxnew, Double_t* rmatnew)