A++ » INCLUDE » TNode

class TNode: public TNamed, public TAttLine, public TAttFill, public TAtt3D


TNode

Description of parameters to position a 3-D geometry object


Function Members (Methods)

public:
virtual~TNode()
voidTObject::AbstractMethod(const char* method) const
virtual voidTObject::AppendPad(Option_t* option = "")
virtual voidBrowse(TBrowser* b)
virtual voidBuildListOfNodes()
virtual voidcd(const char* path = 0)MENU
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTNamed::Clear(Option_t* option = "")
virtual TObject*TNamed::Clone(const char* newname = "") const
virtual Int_tTNamed::Compare(const TObject* obj) const
virtual voidTNamed::Copy(TObject& named) const
virtual voidTObject::Delete(Option_t* option = "")MENU
Int_tTAttLine::DistancetoLine(Int_t px, Int_t py, Double_t xp1, Double_t yp1, Double_t xp2, Double_t yp2)
virtual Int_tDistancetoPrimitive(Int_t px, Int_t py)
virtual voidDraw(Option_t* option = "")MENU
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidDrawOnly(Option_t* option = "")
virtual voidTObject::Dump() constMENU
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual voidTNamed::FillBuffer(char*& buffer)
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual Color_tTAttFill::GetFillColor() const
virtual Style_tTAttFill::GetFillStyle() const
virtual const char*TObject::GetIconName() const
virtual Color_tTAttLine::GetLineColor() const
virtual Style_tTAttLine::GetLineStyle() const
virtual Width_tTAttLine::GetLineWidth() const
TList*GetListOfNodes() const
virtual TRotMatrix*GetMatrix() const
virtual const char*TNamed::GetName() const
virtual TNode*GetNode(const char* name) const
virtual char*GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual const Option_t*GetOption() const
virtual TNode*GetParent() const
TShape*GetShape() const
virtual const char*TNamed::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
Int_tGetVisibility() const
virtual Double_tGetX() const
virtual Double_tGetY() const
virtual Double_tGetZ() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTNamed::Hash() const
virtual voidImportShapeAttributes()
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tIsFolder() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTNamed::IsSortable() const
virtual Bool_tTAttFill::IsTransparent() const
Bool_tTObject::IsZombie() const
virtual voidLocal2Master(const Double_t* local, Double_t* master)
virtual voidLocal2Master(const Float_t* local, Float_t* master)
virtual voidls(Option_t* option = "2") constMENU
virtual voidMaster2Local(const Double_t* master, Double_t* local)
virtual voidMaster2Local(const Float_t* master, Float_t* local)
voidTObject::MayNotUse(const char* method) const
virtual voidTAttLine::Modify()
virtual Bool_tTObject::Notify()
voidTObject::Obsolete(const char* method, const char* asOfVers, const char* removedFromVers) const
voidTObject::operator delete(void* ptr)
voidTObject::operator delete(void* ptr, void* vp)
voidTObject::operator delete[](void* ptr)
voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidPaint(Option_t* option = "")
virtual voidTObject::Pop()
virtual voidTNamed::Print(Option_t* option = "") const
virtual Int_tTObject::Read(const char* name)
virtual voidRecursiveRemove(TObject* obj)
virtual voidTAttFill::ResetAttFill(Option_t* option = "")
virtual voidTAttLine::ResetAttLine(Option_t* option = "")
voidTObject::ResetBit(UInt_t f)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTAttFill::SaveFillAttributes(ostream& out, const char* name, Int_t coldef = 1, Int_t stydef = 1001)
virtual voidTAttLine::SaveLineAttributes(ostream& out, const char* name, Int_t coldef = 1, Int_t stydef = 1, Int_t widdef = 1)
virtual voidTObject::SavePrimitive(ostream& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
virtual voidTAttFill::SetFillAttributes()MENU
virtual voidTAttFill::SetFillColor(Color_t fcolor)
virtual voidTAttFill::SetFillColorAlpha(Color_t fcolor, Float_t falpha)
virtual voidTAttFill::SetFillStyle(Style_t fstyle)
virtual voidTAttLine::SetLineAttributes()MENU
virtual voidTAttLine::SetLineColor(Color_t lcolor)
virtual voidTAttLine::SetLineColorAlpha(Color_t lcolor, Float_t lalpha)
virtual voidTAttLine::SetLineStyle(Style_t lstyle)
virtual voidTAttLine::SetLineWidth(Width_t lwidth)
virtual voidSetMatrix(TRotMatrix* matrix = 0)
virtual voidSetName(const char* name)
virtual voidSetNameTitle(const char* name, const char* title)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidSetParent(TNode* parent)
virtual voidSetPosition(Double_t x = 0, Double_t y = 0, Double_t z = 0)
virtual voidTNamed::SetTitle(const char* title = "")MENU
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidSetVisibility(Int_t vis = 1)MENU
virtual voidShowMembers(TMemberInspector& insp) const
virtual Int_tTNamed::Sizeof() const
virtual voidSizeof3D() const
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
TNode()
TNode(const char* name, const char* title, const char* shapename, Double_t x = 0, Double_t y = 0, Double_t z = 0, const char* matrixname = "", Option_t* option = "")
TNode(const char* name, const char* title, TShape* shape, Double_t x = 0, Double_t y = 0, Double_t z = 0, TRotMatrix* matrix = 0, Option_t* option = "")
virtual voidUpdateMatrix()
virtual voidUpdateTempMatrix(const Double_t* dx1, const Double_t* rmat1, Double_t x, Double_t y, Double_t z, Double_t* matrix, Double_t* dxnew, Double_t* rmatnew)
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()
TNode&operator=(const TNode&)
TNode(const TNode&)

Data Members

public:
static TObject::(anonymous)TObject::kBitMask
static TObject::EStatusBitsTObject::kCanDelete
static TObject::EStatusBitsTObject::kCannotPick
static TObject::EStatusBitsTObject::kHasUUID
static TObject::EStatusBitsTObject::kInvalidObject
static TObject::(anonymous)TObject::kIsOnHeap
static TObject::EStatusBitsTObject::kIsReferenced
static TObject::EStatusBitsTObject::kMustCleanup
static TObject::EStatusBitsTObject::kNoContextMenu
static TObject::(anonymous)TObject::kNotDeleted
static TObject::EStatusBitsTObject::kObjInCanvas
static TObject::(anonymous)TObject::kOverwrite
static TObject::(anonymous)TObject::kSingleKey
static TObject::(anonymous)TObject::kWriteDelete
static TObject::(anonymous)TObject::kZombie
protected:
Color_tTAttFill::fFillColorFill area color
Style_tTAttFill::fFillStyleFill area style
Color_tTAttLine::fLineColorLine color
Style_tTAttLine::fLineStyleLine style
Width_tTAttLine::fLineWidthLine width
TRotMatrix*fMatrixPointer to rotation matrix
TStringTNamed::fNameobject identifier
TList*fNodesList of son nodes (if any)
TStringfOptionList of options if any
TNode*fParentPointer to parent positioned volume
TShape*fShapePointer to shape definition
TStringTNamed::fTitleobject title
Int_tfVisibilityVisibility flag
Double_tfXX offset with respect to parent object
Double_tfYY offset with respect to parent object
Double_tfZZ offset with respect to parent object
static TNode::(anonymous)kSonsInvisible

Class Charts

Inheritance Chart:
TObject
TNamed
TAttLine
TAttFill
TAtt3D
TNode
TNodeDiv

Function documentation

TNode(const TNode& )
TNode& operator=(const TNode& )
TNode()
TNode(const char* name, const char* title, const char* shapename, Double_t x = 0, Double_t y = 0, Double_t z = 0, const char* matrixname = "", Option_t* option = "")
virtual ~TNode()
void Browse(TBrowser* b)
void BuildListOfNodes()
void cd(const char* path = 0)
Int_t DistancetoPrimitive(Int_t px, Int_t py)
void Draw(Option_t* option = "")
void DrawOnly(Option_t* option = "")
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
TList * GetListOfNodes() const
{return fNodes;}
TRotMatrix * GetMatrix() const
{return fMatrix;}
TNode * GetNode(const char* name) const
char * GetObjectInfo(Int_t px, Int_t py) const
const Option_t * GetOption() const
{ return fOption.Data();}
TNode * GetParent() const
{return fParent;}
TShape * GetShape() const
{return fShape;}
Int_t GetVisibility() const
{return fVisibility;}
Double_t GetX() const
{return fX;}
Double_t GetY() const
{return fY;}
Double_t GetZ() const
{return fZ;}
void ImportShapeAttributes()
Bool_t IsFolder() const
void Local2Master(const Double_t* local, Double_t* master)
void Local2Master(const Float_t* local, Float_t* master)
void ls(Option_t* option = "2") const
void Master2Local(const Double_t* master, Double_t* local)
void Master2Local(const Float_t* master, Float_t* local)
void Paint(Option_t* option = "")
void RecursiveRemove(TObject* obj)
void SetMatrix(TRotMatrix* matrix = 0)
{fMatrix = matrix;}
void SetName(const char* name)
void SetParent(TNode* parent)
void SetNameTitle(const char* name, const char* title)
void SetPosition(Double_t x = 0, Double_t y = 0, Double_t z = 0)
{fX=x; fY=y; fZ=z;}
void SetVisibility(Int_t vis = 1)
void Sizeof3D() const
void UpdateMatrix()
void UpdateTempMatrix(const Double_t* dx1, const Double_t* rmat1, Double_t x, Double_t y, Double_t z, Double_t* matrix, Double_t* dxnew, Double_t* rmatnew)