A++ » INCLUDE » TTimer

class TTimer: public TSysEvtHandler


TTimer

Handles synchronous and a-synchronous timer events. You can use
this class in one of the following ways:
- Sub-class TTimer and override the Notify() method.
- Re-implement the TObject::HandleTimer() method in your class
and pass a pointer to this object to timer, see the SetObject()
method.
- Pass an interpreter command to timer, see SetCommand() method.
- Create a TTimer, connect its Timeout() signal to the
appropriate methods. Then when the time is up it will emit a
Timeout() signal and call connected slots.

Minimum timeout interval is defined in TSystem::ESysConstants as
kItimerResolution (currently 10 ms).

Signal/slots example:
TTimer *timer = new TTimer();
timer->Connect("Timeout()", "myObjectClassName",
myObject, "TimerDone()");
timer->Start(2000, kTRUE);   // 2 seconds single-shot

 Timeout signal is emitted repeadetly with minimum timeout
 timer->Start(0, kFALSE);


Function Members (Methods)

public:
virtual~TTimer()
voidTObject::AbstractMethod(const char* method) const
voidTSysEvtHandler::Activate()
virtual voidTSysEvtHandler::Activated()SIGNAL
virtual voidAdd()
virtual voidTSysEvtHandler::Added()SIGNAL
virtual voidTObject::AppendPad(Option_t* option = "")
static Bool_tTQObject::AreAllSignalsBlocked()
Bool_tTQObject::AreSignalsBlocked() const
static Bool_tTQObject::BlockAllSignals(Bool_t b)
Bool_tTQObject::BlockSignals(Bool_t b)
virtual voidTObject::Browse(TBrowser* b)
virtual voidTQObject::ChangedBy(const char* method)SIGNAL
Bool_tCheckTimer(const TTime& now)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTObject::Clear(Option_t* = "")
virtual TObject*TObject::Clone(const char* newname = "") const
voidTQObject::CollectClassSignalLists(TList& list, TClass* cls)
virtual Int_tTObject::Compare(const TObject* obj) const
Bool_tTQObject::Connect(const char* signal, const char* receiver_class, void* receiver, const char* slot)
static Bool_tTQObject::Connect(TQObject* sender, const char* signal, const char* receiver_class, void* receiver, const char* slot)
static Bool_tTQObject::Connect(const char* sender_class, const char* signal, const char* receiver_class, void* receiver, const char* slot)
virtual voidTQObject::Connected(const char*)
virtual voidTObject::Copy(TObject& object) const
voidTSysEvtHandler::DeActivate()
virtual voidTSysEvtHandler::DeActivated()SIGNAL
virtual voidTObject::Delete(Option_t* option = "")MENU
virtual voidTQObject::Destroyed()SIGNAL
Bool_tTQObject::Disconnect(const char* signal = 0, void* receiver = 0, const char* slot = 0)
static Bool_tTQObject::Disconnect(TQObject* sender, const char* signal = 0, void* receiver = 0, const char* slot = 0)
static Bool_tTQObject::Disconnect(const char* class_name, const char* signal, void* receiver = 0, const char* slot = 0)
virtual voidTQObject::Disconnected(const char*)
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidTObject::Dump() constMENU
voidTQObject::Emit(const char* signal)
voidTQObject::Emit(const char* signal, Long_t* paramArr)
voidTQObject::Emit(const char* signal, const char* params)
voidTQObject::Emit(const char* signal, Double_t param)
voidTQObject::Emit(const char* signal, Long_t param)
voidTQObject::Emit(const char* signal, Long64_t param)
voidTQObject::Emit(const char* signal, Bool_t param)
voidTQObject::Emit(const char* signal, Char_t param)
voidTQObject::Emit(const char* signal, UChar_t param)
voidTQObject::Emit(const char* signal, Short_t param)
voidTQObject::Emit(const char* signal, UShort_t param)
voidTQObject::Emit(const char* signal, Int_t param)
voidTQObject::Emit(const char* signal, UInt_t param)
voidTQObject::Emit(const char* signal, ULong_t param)
voidTQObject::Emit(const char* signal, ULong64_t param)
voidTQObject::Emit(const char* signal, Float_t param)
voidTQObject::EmitVA(const char* signal, Int_t nargs, va_list va)
voidTQObject::EmitVA<>(const char* signal_name, Int_t)
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
TTimeGetAbsTime() const
const char*GetCommand() const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual const char*TObject::GetIconName() const
TList*TQObject::GetListOfClassSignals() const
TList*TQObject::GetListOfConnections() const
TList*TQObject::GetListOfSignals() const
virtual const char*TObject::GetName() const
TObject*GetObject()
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
TTimeGetTime() const
UInt_tGetTimerID()
virtual const char*TObject::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual Bool_tTQObject::HasConnection(const char* signal_name) const
virtual ULong_tTObject::Hash() const
Bool_tHasTimedOut() const
virtual voidTQObject::HighPriority(const char* signal_name, const char* slot_name = 0)
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
Bool_tTSysEvtHandler::IsActive() const
Bool_tIsAsync() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tIsInterruptingSyscalls() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTObject::IsSortable() const
Bool_tIsSync() const
Bool_tTObject::IsZombie() const
virtual voidTQObject::LowPriority(const char* signal_name, const char* slot_name = 0)
virtual voidTObject::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual voidTQObject::Message(const char* msg)SIGNAL
virtual voidTSysEvtHandler::Notified()SIGNAL
virtual Bool_tNotify()
virtual Int_tTQObject::NumberOfConnections() const
virtual Int_tTQObject::NumberOfSignals() const
voidTObject::Obsolete(const char* method, const char* asOfVers, const char* removedFromVers) const
voidTObject::operator delete(void* ptr)
voidTObject::operator delete(void* ptr, void* vp)
voidTObject::operator delete[](void* ptr)
voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidTObject::Paint(Option_t* option = "")
virtual voidTObject::Pop()
virtual voidTObject::Print(Option_t* option = "") const
virtual Int_tTObject::Read(const char* name)
virtual voidTObject::RecursiveRemove(TObject* obj)
virtual voidRemove()
virtual voidTSysEvtHandler::Removed()SIGNAL
voidReset()
voidTObject::ResetBit(UInt_t f)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTObject::SavePrimitive(ostream& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
voidSetCommand(const char* command)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
voidSetInterruptSyscalls(Bool_t set = kTRUE)
voidSetObject(TObject* object)
static voidTObject::SetObjectStat(Bool_t stat)
voidSetTime(Long_t milliSec)
voidSetTimerID(UInt_t id = 0)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidShowMembers(TMemberInspector& insp) const
static voidSingleShot(Int_t milliSec, const char* receiver_class, void* receiver, const char* method)
virtual voidStart(Long_t milliSec = -1, Bool_t singleShot = kFALSE)
virtual voidStop()
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
virtual voidTimeout()SIGNAL
TTimer(Long_t milliSec = 0, Bool_t mode = kTRUE)
TTimer(TObject* obj, Long_t milliSec, Bool_t mode = kTRUE)
TTimer(const char* command, Long_t milliSec, Bool_t mode = kTRUE)
virtual voidTurnOff()SIGNAL
virtual voidTurnOn()SIGNAL
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
static Int_tTQObject::CheckConnectArgs(TQObject* sender, TClass* sender_class, const char* signal, TClass* receiver_class, const char* slot)
static TStringTQObject::CompressName(const char* method_name)
static Bool_tTQObject::ConnectToClass(TQObject* sender, const char* signal, TClass* receiver_class, void* receiver, const char* slot)
static Bool_tTQObject::ConnectToClass(const char* sender_class, const char* signal, TClass* receiver_class, void* receiver, const char* slot)
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
virtual void*TQObject::GetSender()
virtual const char*TQObject::GetSenderClassName() const
voidTObject::MakeZombie()
private:
TTimer&operator=(const TTimer&)
TTimer(const TTimer&)

Data Members

public:
static TObject::(anonymous)TObject::kBitMask
static TObject::EStatusBitsTObject::kCanDelete
static TObject::EStatusBitsTObject::kCannotPick
static TObject::EStatusBitsTObject::kHasUUID
static TObject::EStatusBitsTObject::kInvalidObject
static TObject::(anonymous)TObject::kIsOnHeap
static TObject::EStatusBitsTObject::kIsReferenced
static TObject::EStatusBitsTObject::kMustCleanup
static TObject::EStatusBitsTObject::kNoContextMenu
static TObject::(anonymous)TObject::kNotDeleted
static TObject::EStatusBitsTObject::kObjInCanvas
static TObject::(anonymous)TObject::kOverwrite
static TObject::(anonymous)TObject::kSingleKey
static TObject::(anonymous)TObject::kWriteDelete
static TObject::(anonymous)TObject::kZombie
protected:
TTimefAbsTimeabsolute time out time in ms
TStringfCommandinterpreter command to be executed
Bool_tfIntSyscallstrue is a-synchronous timer is to interrupt system calls
TList*TQObject::fListOfConnections! list of connections to this object
TList*TQObject::fListOfSignals! list of signals from this object
TObject*fObjectobject to be notified (if any)
Bool_tTQObject::fSignalsBlocked! flag used for suppression of signals
Bool_tfSynctrue if synchrounous timer
TTimefTimetime out time in ms
UInt_tfTimeIDthe system ID of this timer (for WIN32)
Bool_tfTimeouttrue if timer has timed out
static Bool_tTQObject::fgAllSignalsBlockedflag used for suppression of all signals

Class Charts

Inheritance Chart:
TObject
TQObject
TSysEvtHandler
TTimer
TProcessEventTimer

Function documentation

TTimer(const TTimer& )
TTimer& operator=(const TTimer& )
TTimer(Long_t milliSec = 0, Bool_t mode = kTRUE)
TTimer(TObject* obj, Long_t milliSec, Bool_t mode = kTRUE)
TTimer(const char* command, Long_t milliSec, Bool_t mode = kTRUE)
virtual ~TTimer()
{ Remove(); }
Bool_t CheckTimer(const TTime& now)
const char * GetCommand() const
{ return fCommand.Data(); }
TObject * GetObject()
{ return fObject; }
TTime GetTime() const
{ return fTime; }
UInt_t GetTimerID()
{ return fTimeID;}
TTime GetAbsTime() const
{ return fAbsTime; }
Bool_t HasTimedOut() const
{ return fTimeout; }
Bool_t IsSync() const
{ return fSync; }
Bool_t IsAsync() const
{ return !fSync; }
Bool_t IsInterruptingSyscalls() const
{ return fIntSyscalls; }
Bool_t Notify()
void Add()
{ TurnOn(); }
void Remove()
{ TurnOff(); }
void Reset()
void SetCommand(const char* command)
void SetObject(TObject* object)
void SetInterruptSyscalls(Bool_t set = kTRUE)
void SetTime(Long_t milliSec)
{ fTime = milliSec; }
void SetTimerID(UInt_t id = 0)
{ fTimeID = id; }
void Start(Long_t milliSec = -1, Bool_t singleShot = kFALSE)
void Stop()
{ TurnOff(); }
void TurnOn()
void TurnOff()
void Timeout()
{ Emit("Timeout()"); }
void SingleShot(Int_t milliSec, const char* receiver_class, void* receiver, const char* method)