A++ » INCLUDE » TGLLine3

class TGLLine3


TGLVertex3

3 component (x/y/z) vertex class

 This is part of collection of utility classes for GL in TGLUtil.h/cxx
These provide const and non-const accessors Arr() / CArr() to a GL
 compatible internal field - so can be used directly with OpenGL C API
calls. They are not intended to be fully featured just provide
minimum required.

Function Members (Methods)

public:
virtual~TGLLine3()
static TClass*Class()
voidDraw() const
const TGLVertex3End() const
virtual TClass*IsA() const
TGLLine3&operator=(const TGLLine3&)
voidSet(const TGLVertex3& start, const TGLVertex3& end)
voidSet(const TGLVertex3& start, const TGLVector3& vector)
virtual voidShowMembers(TMemberInspector& insp) const
const TGLVertex3&Start() const
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
TGLLine3(const TGLLine3&)
TGLLine3(const TGLVertex3& start, const TGLVertex3& end)
TGLLine3(const TGLVertex3& start, const TGLVector3& vector)
const TGLVector3&Vector() const

Data Members

private:
TGLVector3fVector! Vector of line from fVertex
TGLVertex3fVertex! Start vertex of line

Class Charts

Inheritance Chart:
TGLLine3

Function documentation

void Set(Double_t x, Double_t y, Double_t z)
void Set(const Double_t* xyz)
TGLLine3(const TGLVertex3& start, const TGLVertex3& end)
TGLLine3(const TGLVertex3& start, const TGLVector3& vector)
virtual ~TGLLine3()
const TGLVertex3 & Start() const
 Bitwise copy constructor and = operator are fine
 Accessors
{ return fVertex; }
const TGLVertex3 End() const
{ return fVertex + fVector; }
void Draw() const
 Debug
TGLColor& operator=(const TGLLine3& )