TGLVertex3 3 component (x/y/z) vertex class This is part of collection of utility classes for GL in TGLUtil.h/cxx These provide const and non-const accessors Arr() / CArr() to a GL compatible internal field - so can be used directly with OpenGL C API calls. They are not intended to be fully featured just provide minimum required.
virtual | ~TGLColorSet() |
TGLColor& | Background() |
const TGLColor& | Background() const |
static TClass* | Class() |
TGLColor& | Foreground() |
const TGLColor& | Foreground() const |
virtual TClass* | IsA() const |
TGLColor& | Markup() |
const TGLColor& | Markup() const |
TGLColorSet& | operator=(const TGLColorSet& s) |
TGLColor& | Outline() |
const TGLColor& | Outline() const |
TGLColor& | Selection(Int_t i) |
const TGLColor& | Selection(Int_t i) const |
virtual void | ShowMembers(TMemberInspector& insp) const |
void | StdDarkBackground() |
void | StdLightBackground() |
virtual void | Streamer(TBuffer&) |
void | StreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b) |
TGLColorSet() | |
TGLColorSet(const TGLColorSet&) |
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