A++ » INCLUDE » TEveCaloLegoGL

class TEveCaloLegoGL: public TGLObject

Function Members (Methods)

public:
virtual~TEveCaloLegoGL()
voidTGLLogicalShape::AddRef(TGLPhysicalShape* phys) const
virtual Bool_tAlwaysSecondarySelect() const
const TGLBoundingBox&TGLLogicalShape::BoundingBox() const
static TClass*Class()
voidTGLLogicalShape::DestroyPhysicals()
virtual voidDirectDraw(TGLRnrCtx& rnrCtx) const
virtual voidTGLLogicalShape::DLCacheClear()
virtual voidDLCacheDrop()
virtual voidDLCachePurge()
virtual UInt_tTGLLogicalShape::DLOffset(Short_t) const
virtual voidTGLLogicalShape::Draw(TGLRnrCtx& rnrCtx) const
virtual voidDrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* ps, Int_t lvl = -1) const
TObject*TGLLogicalShape::GetExternal() const
const TGLPhysicalShape*TGLLogicalShape::GetFirstPhysical() const
static TClass*TGLObject::GetGLRenderer(TClass* isa)
static Bool_tTGLLogicalShape::GetIgnoreSizeForCameraInterest()
TGLScene*TGLLogicalShape::GetScene() const
TObject*TGLLogicalShape::ID() const
virtual Bool_tTGLLogicalShape::IgnoreSizeForOfInterest() const
voidTGLLogicalShape::InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
virtual TClass*IsA() const
virtual Bool_tTGLObject::KeepDuringSmartRefresh() const
virtual voidProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec)
virtual Short_tTGLLogicalShape::QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
UInt_tTGLLogicalShape::Ref() const
virtual voidSetBBox()
Bool_tTGLLogicalShape::SetDLCache(Bool_t cached)
static voidTGLLogicalShape::SetIgnoreSizeForCameraInterest(Bool_t isfci)
virtual Bool_tSetModel(TObject* obj, const Option_t* opt = 0)
virtual Bool_tTGLObject::ShouldDLCache(const TGLRnrCtx& rnrCtx) const
virtual voidShowMembers(TMemberInspector& insp) const
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
voidTGLLogicalShape::StrongRef(Bool_t strong) const
voidTGLLogicalShape::SubRef(TGLPhysicalShape* phys) const
virtual TGLLogicalShape::ELODAxesTGLLogicalShape::SupportedLODAxes() const
virtual Bool_tSupportsSecondarySelect() const
TEveCaloLegoGL()
UInt_tTGLLogicalShape::UnrefFirstPhysical()
virtual voidTGLObject::UpdateBoundingBox()
voidTGLLogicalShape::UpdateBoundingBoxesOfPhysicals()
private:
voidDrawAxis2D(TGLRnrCtx& rnrCtx) const
voidDrawAxis3D(TGLRnrCtx& rnrCtx) const
voidDrawCells2D(TGLRnrCtx& rnrCtx, TEveCaloLegoGL::vCell2D_t& cells2D) const
voidDrawCells3D(TGLRnrCtx& rnrCtx) const
voidDrawHistBase(TGLRnrCtx& rnrCtx) const
voidDrawSelectedCells(TGLRnrCtx& rnrCtx, TEveCaloData::vCellId_t cells) const
Int_tGetGridStep(TGLRnrCtx& rnrCtx) const
voidGetScaleForMatrix(Float_t& sx, Float_t& sy, Float_t& sz) const
voidMake3DDisplayList(TEveCaloData::vCellId_t& cellList, TEveCaloLegoGL::SliceDLMap_t& map, Bool_t select) const
voidMake3DDisplayListRebin(TEveCaloData::RebinData_t& rebinData, TEveCaloLegoGL::SliceDLMap_t& map, Bool_t select) const
voidMakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const
TEveCaloLegoGL&operator=(const TEveCaloLegoGL&)
voidPrepareCell2DData(TEveCaloData::vCellId_t& cellList, TEveCaloLegoGL::vCell2D_t& cells2D) const
voidPrepareCell2DDataRebin(TEveCaloData::RebinData_t& rebinData, TEveCaloLegoGL::vCell2D_t& cells2D) const
voidRebinAxis(TAxis* orig, TAxis* curr) const
voidSetAxis3DTitlePos(TGLRnrCtx& rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const
TEveCaloLegoGL(const TEveCaloLegoGL&)
voidWrapTwoPi(Float_t& min, Float_t& max) const

Data Members

protected:
TGLBoundingBoxTGLLogicalShape::fBoundingBox! Shape's bounding box.
UInt_tTGLLogicalShape::fDLBase! display-list id base
Bool_tTGLLogicalShape::fDLCache! use display list caching
Int_tTGLLogicalShape::fDLSize! display-list size for different LODs
UShort_tTGLLogicalShape::fDLValid! display-list validity bit-field
TObject*TGLLogicalShape::fExternalObj! Also plays the role of ID.
TGLPhysicalShape*TGLLogicalShape::fFirstPhysical! first replica
Bool_tTGLObject::fMultiColorAre multiple colors used for object rendering.
Bool_tTGLLogicalShape::fOwnExtObj! External object is a fake
UInt_tTGLLogicalShape::fRef! physical instance ref counting
Bool_tTGLLogicalShape::fRefStrong! Strong ref (delete on 0 ref); not in scene
TGLScene*TGLLogicalShape::fScene! scene where object is stored (can be zero!)
static Bool_tTGLLogicalShape::fgIgnoreSizeForCameraInterest
private:
TGLAxisPainterfAxisPainter
TEveVectorfBackPlaneXConst[2]
TEveVectorfBackPlaneYConst[2]
Int_tfBinStep
TEveCaloLegoGL::vCell2D_tfCells2D
Bool_tfCells3D
Int_tfCurrentPixelsPerBin
Bool_tfDLCacheOK
TEveCaloLegoGL::SliceDLMap_tfDLMap
TAxis*fEtaAxis
Color_tfFontColor
Color_tfGridColor
TEveCaloLego*fM
Float_tfMaxVal
TAxis*fPhiAxis
TEveCaloData::RebinData_tfRebinData
Float_tfValToPixeltop logaritmic viewview
TEveVectorfXAxisTitlePos
TEveVectorfYAxisTitlePos
TAxis*fZAxis
TEveVectorfZAxisTitlePos

Class Charts

Inheritance Chart:
TGLLogicalShape
TGLObject
TEveCaloLegoGL

Function documentation

void WrapTwoPi(Float_t& min, Float_t& max) const
TEveCaloLegoGL(const TEveCaloLegoGL& )
TEveCaloLegoGL& operator=(const TEveCaloLegoGL& )
void GetScaleForMatrix(Float_t& sx, Float_t& sy, Float_t& sz) const
Int_t GetGridStep(TGLRnrCtx& rnrCtx) const
void RebinAxis(TAxis* orig, TAxis* curr) const
void SetAxis3DTitlePos(TGLRnrCtx& rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const
void DrawAxis3D(TGLRnrCtx& rnrCtx) const
void DrawAxis2D(TGLRnrCtx& rnrCtx) const
void DrawHistBase(TGLRnrCtx& rnrCtx) const
void DrawSelectedCells(TGLRnrCtx& rnrCtx, TEveCaloData::vCellId_t cells) const
 highlight
void PrepareCell2DData(TEveCaloData::vCellId_t& cellList, TEveCaloLegoGL::vCell2D_t& cells2D) const
 top view
void PrepareCell2DDataRebin(TEveCaloData::RebinData_t& rebinData, TEveCaloLegoGL::vCell2D_t& cells2D) const
void DrawCells2D(TGLRnrCtx& rnrCtx, TEveCaloLegoGL::vCell2D_t& cells2D) const
void DrawCells3D(TGLRnrCtx& rnrCtx) const
 3D view
void MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const
void Make3DDisplayList(TEveCaloData::vCellId_t& cellList, TEveCaloLegoGL::SliceDLMap_t& map, Bool_t select) const
void Make3DDisplayListRebin(TEveCaloData::RebinData_t& rebinData, TEveCaloLegoGL::SliceDLMap_t& map, Bool_t select) const
TEveCaloLegoGL()
virtual ~TEveCaloLegoGL()
Bool_t SetModel(TObject* obj, const Option_t* opt = 0)
void SetBBox()
void DLCacheDrop()
void DLCachePurge()
void DirectDraw(TGLRnrCtx& rnrCtx) const
void DrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* ps, Int_t lvl = -1) const
Bool_t SupportsSecondarySelect() const
{ return kTRUE; }
Bool_t AlwaysSecondarySelect() const
{ return kTRUE; }
void ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec)